Unreal Development Kit Developer Diary [HD]

Unreal Development Kit Developer Diary [HD] Website: www.udk.com Epic Games, Inc. announces the launch of the Unreal Development Kit (UDK), a free edition of Unreal Engine 3 that provides community access to the award-winning toolset like never before. This software release is available to anyone interested in using 3D game engine technology, including game developers, students, hobbyists, researchers, creators of 3D visualizations and simulations, and digital filmmakers. Anyone can start working with the industry-leading Unreal Engine 3 toolset by downloading UDK at www.udk.com, where detailed product features, technical documentation, commercial licensing terms, support resources and more are also available. An unprecedented milestone in game development, the release of UDK awards free access to the same world-class tools and technology used by many of the worlds best video game developers and publishers. Unreal Engine 3 is a constantly evolving game engine, and UDK contains all the most recently added features and technological enhancements, including many that have yet to be seen in an Unreal Engine game. Furthermore, Epic Games will release ongoing, upgraded builds of UDK for free. There is no charge for noncommercial or educational use of UDK. Over 100 academic campuses currently use Unreal Technology as part of teaching game development-related courses, and colleges with plans to incorporate UDK into their curricula include the University of Pennsylvania, North <b>...</b>
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Space Marine: Developer Diary #2 - Combat System

The Combat System of Warhammer 40000: Space Marine This month's Developer Diary touches on the Combat System and how you will be bringing visual violent death to those who oppose you. Meet Space Marine's protagonist Captain Titus, and prepare yourself for this year's blockbuster title from Relic Studios.
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Prince of Persia - The forgotten sands WII Dev Diary #1 [Europe]

The developers from Ubisoft Quebec talk about the Wii version of Prince of Persia - The forgotten sands, a specific game with its own story line and powers! The devs mantra : Be true to the Prince of Persia Sands of Time universe
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F1 2011 - Developer Diary Video No.1

The first developer diary features work-in-progress gameplay footage from the game as key talent in the development team explain how F1 2011 will be "a far more complete package this time around." Stephen Hood, Chief Games Designer says, "This is the next step for us and we keep pushing forward. Some people think it's just about updating the teams and drivers and you just ship the next game out. It's nothing like that at all. There's a stack of new stuff in there." Executive Producer Paul Jeal explains that in addition to the raft of new content and improvements, 2011's rule changes naturally lead to an even more exciting game, "We're all experiencing this 2011 season for the first time and these [new] elements are really bringing so much more to the strategy and the racing. It's such a better experience in terms of racing - when do you deploy your KERS? Are you in the DRS zone? The tyre strategy elements... it's all really going to play into a much more complete experience this year." In F1 2011 players will be challenged to 'be the driver, live the life, go compete', with wide-ranging technical and gameplay advancements on and off track and vastly extended competitive and co-operative multiplayer components. Players will be able to race against 16 players online plus 8 AI cars to simulate a full 24 car grid, team up with a friend to play through a full season in a new co-op championship mode or enjoy multiplayer racing from the sofa in split-screen mode. F1 2011 will <b>...</b>
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F1 2011 - Developer Diary Video No.4 (Season Updates & Safety Car)

The fourth and final F1 2011 developer diary video video features all new gameplay footage and reveals the all-new Safety Car in action alongside a range of season updates that make the game feel 'completely different.' "Safety car - a lot of people have been asking us for it. We'd always said we'd only do it when it was absolutely right, so now it's available in single player and multiplayer," said Stephen Hood, Chief Games Designer. "It's the wild card in the pack," added Paul Jeal, Senior Producer. "Maybe you're out in front, maybe you think you're out the points, and then this key event comes in. Can you dive into the pits and get a lap advantage on everyone else? You have to keep the distance to the car in front of you and behind, you need to do the weaving sequences to keep your tyres up to temperature" All of the rule changes from the 2011 FIA FORMULA WORLD CHAMPIONSHIP™ are included to give players the authentic FORMULA ONE™ experience. KERS -- Kinetic Energy Recovery System -- gives players an acceleration boost to launch out of corners. DRS -- Drag Reduction System -- adds acceleration for overtaking in specified zones around each circuit and the new Pirelli tires affect performance and handling of the cars on track, changing qualifying and racing strategy. "These three things alone make the game feel completely different," added Stephen Hood. F1 2011 launches for the Xbox 360, PS3, and PC Games For Windows on September 23rd in the UK (Sept 20th in NA & Sept <b>...</b>
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Sonic CD - Developer Diary

Sonic Team Art Director Kazuyuki Hoshino walks us through Sonic CD and the ideas that went into making this fan favorite!
MAG - Dev Diary 3

By 2025, government militaries no longer exist. There are only Private Military Corporations, or PMCs, hired by the governments around the world to protect their interests. In MAG, there are three different PMCs for the player to join: Valor, Raven, and SVER Where do your Loyalties Lie? www.MAG.com MAG is a trademark of Sony Computer Entertainment America Inc. (c) 2009 Sony Computer Entertainment America Inc.
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XCOM Developer Diary [HD]

XCOM Developer Diary [HD] Developer: 2K Marin Release: 3/2012 Genre: Shooter Platform: X360/PC Publisher: 2K Games Website: www.XCOM.com What you think you know about the enemy is about to change. An insidious and faceless enemy is clawing its way into America, tearing at the fabric of the American dream. This is not an invasion that anyone could have expected or prepared for. There is no army, no front -- only a nation being picked apart from within, one family at a time. Join humanity's struggle against an unknown enemy and step into the shoes of William Carter, an FBI agent tasked with identifying this mysterious growing threat and eliminating it at any cost. True to the roots of the franchise, players will be placed in charge of building a campaign of risky strategic gambits to overcome high-stake odds. Told from a first-person perspective, they will enact their plans through heart-stopping combat experiences that pit human ingenuity -- and frailty -- against a foe beyond comprehension. Players will feel the white-knuckle tension and fear that comes with confronting an elusive and deadly enemy across battle lines drawn through the homes and lives of the innocent. FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com FOR MMO AND RPG GAMEPLAY, GO TO: www.youtube.com TAGS: XCOM Trailer What is Xcom developer diary debut teaser gameplay official <b>...</b>
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Orcs Must Die! - Robot Entertainment Developer Diary

Robot Entertainment has released a new Orcs Must Die! developer diary that offers a comprehensive overview of the game as well as a look inside the development process. The new video features interviews with several of the game's developers and shows off never-before-seen concept art as well as a few sneak peeks at previously unreleased enemies and upgrades. Orcs Must Die! is now available: www.robotentertainment.com Orcs Must Die! is an action-strategy game that challenges players to defend fortresses under siege. With a wide variety of traps and weapons to choose from, Orcs Must Die! dares players to find the best ways to hack, launch, flatten, gibletize, and incinerate an endless army of filthy orcs and their vile allies. Orcs Must Die! features a vibrant look, addictive gameplay, and a blatant disregard for the welfare of orcs. Orcs Must Die! is rated T by the ESRB, and will be available exclusively as a digital download. For more information about Orcs Must Die!, please visit www.OrcsMustDie.com.
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Dawn of Fantasy - Developer Diary #1

Developer Diary #1 - Stronghold Defence In a time of pandemonium following the recent War Without Kings, even the most peaceful settlements must be forever vigilant. Behind every shadow there is danger, behind every speech there is equivocation. While the common men, elves, and orcs see light once again in the aftermath of a horrible war, they know that it is but a facade. These are dark times, and the Great Lake has yet to see the last of its ripples. War is all that is on the horizon... In the first Developers' Diary from Reverie World Studios, Dawn of Fantasy's Lead Writer and Assistant Producer Gordon Farrell guides players through one of the game's many modes: Stronghold Defence. Stronghold Defence, the defensive counterpart of the Lay Siege skirmish mode, gives players the opportunity to practice defending a prebuilt stronghold in a quick-paced skirmish. Defensive players have an impressive array of tricks available to set up before the invading army reaches their walls: Set up spike traps or plant man-eating plants outside your gate to destroy your attackers, position cavalry outside of your walls to trample enemy units, and construct ranged siege weapons and dozens of other wall-mounted siege defenses. Be prepared to fight off ruthless attacks from the moment you spot the enemy on the horizon. Repair your damaged walls and buildings after every wave, and keep peasants nearby, ready to put out potentially-devastating fires caused by enflamed enemy arrows. The first <b>...</b>
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MAG - Dev Diary 4

MAG Developer Diary #4 - Command & Control Even in the midst of a massive war, a layer of command and control always exists on the battlefield. In MAG, with armies vying for huge objectives, you need to be able to work together and trust your leaders. Pursue an elite fighter status or ascend the ranks to become a Squad or Platoon leader or even the OIC to lead your army to victory. Your calling awaits. www.mag.com MAG is a trademark of Sony Computer Entertainment America Inc. (c) 2009 Sony Computer Entertainment America Inc.
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Assassin's Creed Brotherhood Dev Diary Part1 [North America]

Across the centuries, Assassins and Templars wage a hidden war. One side fights for freedom, the other for control. The fate of humanity hangs in the balance...and that balance is shifting. Welcome to the Assassin's Creed Brotherhood diaries.
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F1 2011 - Developer Diary Video No.3 (Co-Op Championship)

The 3rd Developer Diary for F1 2011 features new gameplay footage and reveals the new Co-op Championship mode that allows two players to drive for the same FORMULA ONE™ team in pursuit of the coveted FIA FORMULA ONE CONSTRUCTORS' WORLD CHAMPIONSHIP. Available online, the Co-op Championship mode brings two friends together in the same team as they work together for the Constructors' crown whilst also competing separately for the Drivers' Championship title. This brand new feature for F1 2011 gives players a taste of the intense sporting and political rivalry that exists between drivers in FORMULA ONE teams as they balance personal glory and directing the development of the car in their favour with achieving team goals. F1 2011, the follow up to the BAFTA award-winning F1 2010™, is in development at Codemasters Birmingham for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows® and is available for pre-order ahead of its launch on September 23rd.
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Assassin's Creed 2 - Dev Diary #3

As seen on assassinscreed.com. The Development team unveils how the mission structure has changed from Assassin's Creed 1 to 2. A lot of new possibilities arise!
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F1 2011 - Developer Diary Video No.2 (Handling and AI)

The 2nd Developer Diary for F1 2011 focuses on the AI and handling improvements in the game alongside work-in-progress gameplay footage and stars Chief Games Designer Stephen Hood, Senior Producer Paul Jeal and FORMULA ONE test driver Anthony Davidson who is embedded into the team as Technical Consultant.. The new Developer Diary features new work-in-progress gameplay footage as key talent from the development team explain how the game's handling and AI has taken big steps forward from F1 2010. In F1 2011, the handling will allow players to "really attack kerbs" and race "nose to tail" at high speed as cars are engineered to become more responsive to authentically recreate the unique FORMULA ONE racing experience. F1 2011, the follow up to the BAFTA award-winning F1 2010™, is in development at Codemasters Birmingham for the Xbox 360® video game and entertainment system from Microsoft®, PlayStation®3 computer entertainment system and PC Games For Windows® and is available for pre-order ahead of its worldwide launch on September 23rd.
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Rise of Isengard™ Video Developer Diary : Dunland

In this first Rise of Isengard™ Developer Diary, Senior World Designer Chris Pierson and Todd DeMelle, Director of Production and Concept Art, take you through the region of Dunland, introduce you to the diverse clans who dwell there, and talk about the inspirations and details that helped them to craft the region.
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MAG - Dev Diary 2

For the first time, 256 real players battle simultaneously in a massive first-person shooter. Every event, every explosion, every shot fired on the battlefield comes from a real player. MAG is a trademark of Sony Computer Entertainment America Inc. (c) 2009 Sony Computer Entertainment America Inc. Find out how 256 came to be from the developers at Zipper Interactive.
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Making SSX - Part IV: Character Design

In our continuing series of Making SSX videos, Producer Sean Smillie and Art Director Ron Bignell talk about the direction the team has taken with evolving characters from the franchise and returning them to new game.
DEVELOPER DIARY: EMBER ISLE -- Video

Watch and learn how Trion developed Ember Isle, the dragon-cult-infested former home of the Kelari people and zone for level-50 Ascended, in this new video for RIFT
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From Dust - Dev Diary 2: the Art Direction [UK]

Watch now the second developer diary of From Dust! Discover the game universe and its artistic components. More contents on www.fromdustgame.com
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The Witcher 2: Assassins of Kings | developer diary #1 (2010)

from the press release The second entry in the Witcher saga is characterized by an incredibly gripping, mature and challenging non-linear plot. In addition, the new combat system is even smoother and guarantees a greater variety of tactical possibilities. The game is built upon completely new technology, designed from scratch by CD Projekt RED to develop role-playing games with non-linear plot. The new technology also delivers beautiful visuals, transporting players to one of the most vivid RPG universes ever. "I am really glad that we can officially present what we've been working on for the past two-and-a-half years." - said Adam Kiciński, CEO of CD Projekt RED studio. "We learned a lot during The Witcher's development process, and we are using all of that knowledge to ensure the sequel is one of the best RPGs people have ever played. We've concentrated on improving the most successful parts of the Witcher, and I strongly believe that The Witcher 2 will be loved both by fans of the original and newcomers. We know that we aimed very high while producing The WItcher 1. Now we are aiming even higher with The Witcher 2: Assassins of Kings." The company also announced distribution agreements for various territories, Atari Inc. (North America), 1C-SoftClub/Snowball Studios (Russia) and CD Projekt (Poland and Central Europe); negotiations for Western European distribution are in progress. Moreover, CD Projekt RED signed a contract with Agora SA, which makes Agora the co <b>...</b>
Dead Nation Development Diary

See behind the scenes and learn how the zombie pandemic started. Dead Nation is out now for Playstation 3 on the Playstation Store!
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PSVita Developer Diaries: The Genesis

PlayStation Vita - PSVITA - A lot of hard work goes into creating such a powerful device. We wanted to you to hear first-hand about PS Vita's development process and the many minds behind the product. Check out the video for a look at the movers and shakers behind PS Vita and the types of experiences you can anticipate come February. With the price and release date set, we'll have many more inside looks for you. We'll be updating you on new game launches and providing you with deeper looks at all things Vita over the next couple of weeks and months. Be sure to check back on the Playstation.Blog for more information soon.
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The Secret World Developer Diary - The Secret War

What is The Secret War? Join Ragnar Tørnquist, Martin Bruusgaard, and Joel Bylos as they talk secret societies and their battle for control of the world in Funcom's upcoming modern-day MMo THE SECRT WORLD..
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Firefall Dev Diary - April 2011

James and Scott recount their experiences from PAX East 2011. Firefall is an online action shooter coming to the PC platform at the end of 2011 and will be released online for absolutely free. Firefall combines a persistent open-world co-op game with an intense competitive multiplayer that incorporates ladders, leagues and tournaments right into the game.
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F1 2010 by Codemasters - First Developer Diary

First moving footage of Codemasters' F1 2010 title for PC, Xbox 360 & Playstation 3. For more on the upcoming title visit www.virtualr.net
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F1 2010™ - Extended Dev Diary Video No.3 (Weather)

An extended community edition of our 3rd dev video, focused on weather. This version of the video runs for approximately 1 minute and 30 seconds longer than the standard version of the dev video and contains additional commentary and gameplay footage.
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Dawn of Fantasy - Developer Diary #2

In Dawn of Fantasy's second developer diary, Assistant Producer and Lead Writer Gordon Farrell is back to guide viewers through another game mode - this time with the help of Arielle Parkas, Assistant Voice-Over Director and Voice Actor for several elven characters. The captivating duo take players through Dawn of Fantasy's innovative 'Kingdom Wars' game mode. Kingdom Wars is an exclusively single-player Conquer-the-World style campaign mode with a mix of Skirmish and MMORTS gameplay elements to create a new, action-packed experience. This game mode takes the epic siege warfare, continuous army progression, army construction, and World Map from the massively multiplayer Online Kingdom mode and pairs it with an intelligent and aggressive AI, improved diplomacy features, and the ability to control conquered strongholds. At the same time, Kingdom Wars leaves out select 'Online Kingdom' mode elements including city construction, advanced economic micromanagement, and story-driven quests to promote fast-paced action at every turn. While introducing the Kingdom Wars mode, Gordon and Arielle detail key elements including World Map interaction, stronghold and economic management specific to KW, diplomacy, army camps, and epic stronghold sieges. The pair discusses some of their favorite features, with their competing biases thrown in for good measure. Viewers are in for a definite treat, as Gordon and Arielle take players to exotic locations never-before-seen in video, such as the <b>...</b>
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F1 2010™ - Developer Diary Video No.3 (Weather)

Weather can have a dramatic affect on the outcome of a FORMULA ONE™ race, affecting both the level of control of the cars and race strategy. To deliver the most authentic FORMULA ONE experience possible, these effects are fully simulated in F1 2010, the official game of the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP™. In the video, the wide ranging effects of weather and their impact in the game are revealed. FORMULA ONE test driver Anthony Davidson explains that although you have some information about the weather at your disposal, how you use that information is crucial: The teams know by the radar where the weather is coming from and how long its going to last. Youll be aware of what the weathers doing roughly, and then you can make your call, just like you would in real life. Players can be going along outside the points, and maybe they make a gamble. The clouds come in, the skies darken. Maybe you pre-empt that the rains going to come now and you change your tyres early. Player choice is going to be critical at those stages, added Senior Producer Paul Jeal. In career mode, F1 2010s weather system is fully dynamic, mirroring real life conditions which change at any time, whether between sessions or during a session itself. The weather authentically reflects the conditions at each of the 19 GRAND PRIX™ locations, meaning rain is unlikely at Abu Dhabi but conditions can be unpredictable at Spa and Silverstone. Presenting a further challenge, players can set the weather <b>...</b>
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F1 2010™ - Developer Diary Video No.4 (Tracks and Cars)

The virtual recreation of motorsport's most advanced racing cars and challenging circuits comes under the spotlight in the latest F1 2010 developer diary, released today by Codemasters© and available to view at www.formula1-game.com. The new video takes viewers behind the scenes at F1 2010 developers, Codemasters Birmingham, and shows how all of the cars and circuits from the exhilarating 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP™ have been painstakingly recreated in the game. To deliver fans the most authentic FORMULA ONE™ experience, CAD (Computer Aided Design) data and extensive reference photography has been used to accurately simulate the 19 circuits that will host the 2010 FIA FORMULA ONE WORLD CHAMPIONSHIP. Once tracks are created, former FORMULA ONE driver Anthony Davidson, who is working as Technical Consultant on F1 2010, gives his feedback from a driver's perspective about the look and feel of each circuit in-game. "Driving the real world circuits enables me to give that impression to the guys creating the game," said Davidson. "There's all these details that only a driver would know about. For instance, turn eight in Spa; I know straight away any car I have ever driven there always understeers and it's knowing that kind of detail as a driver that you can get over into the game. The circuits feel really spot on." The developer diary goes on to explain how the appearance and performance of each individual FORMULA ONE car is authentically recreated, so even slight <b>...</b>
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F1 2010™ - Developer Diary Video No.5 (Live The Life)

www.f1pole.de - Live the life of a Formula One driver, tweaking your car, competing with your teammate, and going for the podium in this final developer diary.
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Dragon Age 2 New Directions Developer Diary [HD]

Click Here to Watch the Dragon Age 2 Rise to Power Gameplay Trailer: www.youtube.com Dragon Age 2 New Directions Developer Diary [HD] Developer: Bioware Release: 3/8/2011 Genre: RPG Platform: PS3/X360/PC Publisher: EA Website: www.DragonAge.com Dragon Age 2 thrusts players into the role of Hawke, a refugee who survives the destruction of his homeland and becomes the Champion of Kirkwall. The lore around Hawke's rise to power is shrouded in myth and rumor and is the driving force behind this all-new story spanning 10 years in the Dragon Age universe timeline. Players will uniquely experience how this legend unfolds by gathering the deadliest of allies, making tough moral choices, amassing fame and fortune, and sealing their place in history. Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com FOR MMO AND RPG GAMEPLAY, GO TO: www.youtube.com TAGS: Dragon Age 2 New Directions Developer Diary Trailer [HD] machinima videogame video game games xbox360 xbox 360 microsoft playstation3 ps3 playstation 3 sony computer entertainment scea soe bioware ea gameplay gamescom 2010 rpg new yt:quality=high
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Fallout New Vegas Developer Diary #5 - The Strip

In the fifth video diary for Fallout: New Vegas, the developers at Obsidian discuss one of the centerpieces of the game, the New Vegas strip. ESRB Rating: MATURE with Blood and Gore, Intense Language, Sexual Content, Strong Language, Use of Drugs.
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Assassin's Creed Brotherhood Dev Diary Part 3 [North America]

The papal troops march across the country side, conquering the cities of Italia, one by one. Only Ezio Auditore Da Firenze stands between the Templars and its brilliant ruthless general Cesare and his ambition. Welcome to Assassin's Creed Brotherhood Diaries.
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Starhawk Developer Diary [HD]

Starhawk Developer Diary [HD] Developer: LightBox Interactive Release: 2012 Genre: Fighting Platform: PS3 Publisher: Sony The Starhawk Universe is set in the distant future out in the far reaches of Space where two factions a colony of humans known as the Rifters, and the Outcast, a ruthless species of humans mutated into psychotic monsters by the Rift Energy, a dangerous resource both factions are battling over. Starhawk puts the player in the boots of Emmett Graves a hired gunslinger ostracised from society due to his own exposure to Rift Energy, leaving him partially mutated, but still able to retain his humanity. Taking on the powerful role of Graves the player will be drawn back to his home settlement of White Sands on the planet Dust to face a mysterious outlaw and his band of Outcast warriors to only find out that this assignment may mean more to him than he could ever imagine. He will soon find out that his family is involved in the clash between the Outcast and the Rifters and therefore must decide between those close to him and those he swore to protect. Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com FOR MMO AND RPG GAMEPLAY, GO TO: www.youtube.com TAGS: Starhawk Trailer [HD <b>...</b>
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Real Football 2012 - iPhone/iPad/Android - Developer Diary

Real Football 2012 is on its way to iOS and Android devices! While waiting for the release, discover all the new features and secrets about the game. And be prepared for a revolution in football gaming. Official site: www.gameloft.com Friend us on Facebook www.facebook.com Follow us on Twitter: twitter.com Visit our blog: blog.gameloft.com
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