Frostbite 2 Engine - Real-Time Radiosity Tech Demo Video (SIGGRAPH 2010) | HD

A look at how DICE's game engine Frostbite integrated Enlighten, a middleware toolkit for computing real-time radiosity. This video was created for SIGGRAPH 2010. A presentation by Per Einarsson from DICE and Sam Martin from Geomarics. The presentation focuses on the implementation and use of Enlighten, a middleware toolkit for computing real-time radiosity from Geomarics. It demonstrates how the technology is used by its integration into the Frostbite 2 game engine. It demonstrates how the workflow, content pipelines and run-time systems are greatly increased with the help of Enlighten to achieve real-time radiosity for use in video games. PRE-ORDER: N/A Frostbite 2 Engine - Real-Time Radiosity Tech Demo Video (SIGGRAPH 2010) | HD Developer: Dice Release Date: N/A Genre: Tech Platform: Xbox 360, PS3, PC Publisher: Dice Website: www.dice.se ESRB: RP FOLLOW XboxViewTV on Twitter www.Twitter.com TAGS: "frostbite 2" engine real-time radiosity tech demo video siggraph 2010 graphics 3d dice bf3 "battlefield 3" ea electronic arts "video game" "xbox 360" microsoft sony playstation fps shooter gaming consoles xboxviewtv
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