Let's Play Super Mario World - #1. Island Party

Hello everybody and welcome to Let's Play Super Mario World. This is my 8th Let's Play and my 1st LP of a game I had previously done on my channel. I am redoing this game because the old project had bad video quality and no commentary. This will be a 100% LP of the game, so I will go through all 96 goals of the game. I will also try to show the many secrets of the game. This will be updated along with LP Fire Emblem, but will probably be finished first due to the much smaller length of the game. I personally don't see this project going over 20 videos. 10000 Views - July 30th, 2009 20000 Views - November 14th, 2009
SMW Hack- (Untitled)- Tornado Castle (Full)

As usual, a couple of starting notes. One, there are five yoshi coins and a couple of other secrets in this level; I just didn't want to reveal everything. Two, even though this is the "full" version, I'm still leaving room for change until the entire level set is complete. Three, I'm still considering switching the order of the four areas; if you feel I should switch something, let me know. Oh, and four: savestates weren't used during gameplay, as usual. So...after learning a few new tricks with Lunar Magic, I decided to add two areas to this stage, especially since length was one of the major criticisms for this level. There are a lot of little things going on here, so I won't try to explain it all. Just let me know what you think. I don't want to show my entire level set before it's finished, so videos of my levels might become a little sparse, as I will probably try to complete several levels before posting one. Just be patient :p.
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Super Mario World Snes Speed Run in 11:04 (Part 1/2)

www.originalnintendo.blogspot.com This Super Mario World speed run took forever to record successfully but well worth it. SMW Speed Run ending at http
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Super Mario World - Overworld Theme Music (FULL VERSION)

Just Super Mario World in game music, no video. NOTE: By "FULL" I mean the song essentially loops in game, so this just is a longer recorded version for those who want to listen to it in the background or while doing something, and don't want to have it play for only 2-3 minutes, its now been recorded for 10 minutes.
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Best VGM 238 - Super Mario World - Castle Theme

See also: Best VGM 570 - www.youtube.com Best VGM 943 - www.youtube.com A collection of my favorite videogame music. Note that most of them are from games I played so I might miss some great ones from games I never played. SNES Super Mario World Castle Theme
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Super Mario World Hacks with SSoH - "The Artifacts of Marvelous Birds" Episode 1: 30 Seconds

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Super Mario World Commercial (America)

This AD is from America and is a bit more.... Better, a bit more....Faster and a bit more...annoying that the rest. Check it out! MORE IN USER
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The Music of Video Games [79] Super Mario World

Entry 79 in an on-going video series that offers a selection of musical tracks from various titles throughout gaming's history. Super Mario World Super Mario World: Super Mario Bros. 4 (jp) スーパーマリオワールド (jp) Year: 1991 Platform: SNES Developer: Nintendo Co. Ltd. Publisher: Nintendo Co. Ltd. Video source: Speeddemosarchive.com For more info on the game, follow these links: www.mobygames.com www.gamefaqs.com en.wikipedia.org Watch this video with 44 KHz stereo sound: ca.youtube.com Using this link may affect video quality. Music composed by Koji Kondo.
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Monstrous Turtles! ~ Super Mario World (OC Remix)

A Super Mario World OverClocked Remix Remixer: zircon Songs: Map 5 (Forest of Illusion) - Sub Castle BGM - Castle www.ocremix.org This isn't mine. NOTE: Add &fmt=18 at the end of this video URL to improve the quality of the audio and image (Recommended) Enjoy!
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Super Mario World Hacks with SSoH - "Something" Episode 1: It's Really Something

Remember to leave a rating, helps me out a lot! Yea, it's really something alright. Hack - www.smwcentral.net Connections TWITTER - twitter.com Website - ssohpkc.com Facebook - www.facebook.com Google+ - plus.google.com
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Super Mario World Hacks with SSoH - "The Artifacts of Marvelous Birds" Episode 3: Like Old Times

Remember to leave a rating, helps me out a lot! Like back when I was peddlin' V for the Russian. Hack - www.smwcentral.net Connections TWITTER - twitter.com Website - ssohpkc.com Facebook - www.facebook.com Google+ - plus.google.com
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Super Mario World Rom Hacks w/ Legend - Mario's Mystical Garden Part 1 w/ LegendOfGamer

See the *full* show! ★www.youtube.com Mario's Mystical Garden Walkthrough HD (Gameplay & Commentary) I'll be playing through the ENTIRE game, just a little variety for you guys. Please leave a comment, rating, and subscribe if you enjoy this video ! FOLLOW ME ON TWITTER: www.twitter.com Thank You All For Watching = ) Click Here To Subscribe: www.youtube.com RAGE FULL WALKTHROUGH PLAYLIST: www.youtube.com Tags: "SMW" "Super Mario Bros." "Super Mario World" "Mario's Mystical Garden" "Part 1" ROM Hack ZSNES "Nintendo" LegendOfGamer "Legend Of Gamer" UPC 93155117433 93155117440 "Super Mario Walkthrough" walkthrough playthrough 047875840034 "ssoh" "047875840034" "legend of zelda" "super smash bros" "pokemon" "Canada" "sub box" "tits"
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OC ReMix #888: Super Mario World 'Super Mario's Sleigh Ride' [Map 2, Overworld BGM] by The OneUps

ReMixers: Dale North, Mustin, Nate Cloud, The OneUps ocremix.org FREE at ocremix.org • SHIRTS & HOODIES! http • DONATE! bit.ly Facebook! facebook.com • Twitter!twitter.com • Game: Super Mario World (Nintendo, 1990, SNES) • ReMixer(s): Dale North, Mustin, Nate Cloud, The OneUps • Composer(s): Koji Kondo • Song(s): 'Bonus Screen BGM', 'Bonus Screen Clear Fanfare', 'Map 2 (Overworld)', 'Map 5 (Forest of Illusion)', 'Overworld BGM' • Posted: 2002-12-24, evaluated by djpretzel Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is ocremix.org - a website featuring thousands of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans. For media inquiries (interviews, articles, conventions) or soundtrack development with OverClocked ReMix, please contact us! http Video by José the Bronx Rican (José E. Felix) www.bronxrican.com Additional direction by Liontamer (Larry Oji) OverClocked ReMix is a not-for-profit site that provides a ton of free music, which requires a ton of bandwidth and a pretty hefty web server. We need your help to keep the site running! • http • bit.ly JOIN US: • ocremix.org • facebook.com • twitter.com • last.fm • youtube.com • facebook.com • groups.myspace.com • orkut.com • fah-web.stanford.edu
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Super Mario World Hacks with SSoH - "The Artifacts of Marvelous Birds" Episode 4: Some Secret

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Super Mario World Changes from SNES to GBA part 1

The two versions are: SNES/VC and GBA versions. Starting up the game: Power on GBA: You have a intro (you can skip) also it lacks 2 player on SMW game. The intro text doesn't allow you to move at all, the text is altered a bit. 30 coin= 1up block SNES/VC: failure just has a single coin GBA :failure has a mini buzzer this time + single coin. 600 coin mini game SNES/VC: There isn't a special coin that shows the remaining coins in the area. GBA: There is a special coin in this version and completing the game will give you a 3up and 6up for the 600 coins. Amazing flying hammer bro: SNES/VC: Quiet GBA: Added a sound effect this time. Balloon Mario SNES/VC: No tempo change for the music and no warning for Balloon Mario to end. GBA: A tempo change for the music and a warning noise for Balloon Mario to end. Non-Green Yoshi 10 berry effect: SNES/VC: Blue/Yellow/Red gives out mushrooms, nothing else. GBA: Blue Feather, Yellow Star. Red Fireflower 100 star bonus game no 1ups: SNES/VC: Mario gives out the peace sign. GBA: Mario realises what it feels like to lose. 100 star bonus game with 1ups SNES/VC: The icons flashes. GBA: They don't flash but they use lines instead, plus mushroom has a sound effect this time. Non Green yoshi egg from ? Block SNES/VC: Not possible GBA: Cape = mostly Blue, Small = mostly Yellow, Fire=Mostly red. Doesn't work 100% of the time. Non-Green Yoshi 10 berry effect: SNES/VC: Blue/Yellow/Red gives out mushrooms, nothing else. GBA: Blue= Feather, Yellow <b>...</b>
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Asshole Mario Stage 1

This is not the real name for this series of videos, but it is my personal name for it. The literal translated name for 自作の改造マリオ(スーパーマリオワールド)を友人にプレイさせる is "Making my friend play through my own Mario(Super Mario World) hack", hence Kaizo(hack) Mario to the USA. The original videos were in god awful codecs that were a bitch to convert, so unfortunately the Tool Assisted Speedruns came first to most youtube watchers. This is rather unfortunate, as I feel you lose a lot of the "appeal" by watching those. Anyway, watch an evil genius of a level designer subject his friend with godly skills to the must fucked up combination of creative, insane, downright ASSHOLEISH Super Mario World levels ever dreamed of. Stage 2 at www.youtube.com Stage 1 of the sequel at www.youtube.com Original at www.nicovideo.jp For those of you who want to commit suicide, you can download this creation at pokoweb.com Code for infinite lives is 7E0DB462 Player: R. Kiba Creator: T. Takemoto I merely hosted this!
Super Mario World Hacks with SSoH - "Something" Episode 2: Coin Collector

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New Super Mario Bros. Wii - SMW Yoshi's Island 2

A remake of Yoshi's Island 2 from Super Mario World in the New Super Mario Bros Wii engine, made using a pre-release copy of Reggie!, a NSMBWii editor in development by Treeki. This level was created not only for nostalgic purposes, but also to show off how versatile NSMBWii really can be. With the exception of the Chargin' Chucks, which I replaced with the Broozer enemy, the game has all the elements to create a near perfect remake of this level. You can follow Reggie!'s development at gbatemp.net I did not create Reggie!, and I will NOT give out the pre-release to ANYONE. Don't even bother asking.
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Super Mario World Hacks with SSoH - "Something" Episode 3: Dat Bass

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Super Mario World bug collection

A collection of 24 bugs, glitches and assorted tricks from Super Mario World. In this video you'll see: 0:00 --- Two Yoshis: The 2nd Yoshi is invisible until the 1st one falls into a pit. 0:46 --- Three keys: How to clone a key twice for a total of three. 1:41 --- The Antigravity Room: This is an odd room I discovered in Vanilla Dome 2. As far as I know, it's the only place in the entire game where the falling physics for every object but Mario are completely absent. I have no idea why. 2:49 --- Misplaced Koopa Troopa: When you get hit while pulling an enemy toward Yoshi's mouth, the enemy is released, but some of its properties change. It gets "misplaced". Here you can see how a misplaced Koopa shell fails to slide along the ground properly. 3:13 --- Misplaced Piranha Plant: See how a misplaced Piranha Plant behaves. 3:34 --- Misplaced Spike Top: Watch the little guy rotate in place. 3:53 --- Eating Blaargs: Yoshi can eat Blaargs. You can also see they have nothing under their necks. 4:17 --- Fighting Koopas: A pair of angry quarreling Koopa Troopas. Or maybe they are playing hot potato with that shell? 4:36 --- Flying With Item: With careful planning you can fly while holding an item in your hands. 4:56 --- Disco Freeze: Doing this gets Mario stuck with flashing colors. All you can do is exit the stage by pressing start + select. 5:17 --- Fun With Key 1: In some stages you can ride Yoshi while holding a key in your hands. You can also add spin jumping to the combo! 5:26 <b>...</b>
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Super Mario World Hacks with SSoH - "Something" Episode 4: Dat Show

Remember to leave a rating, helps me out a lot! Spoiler alerts to the name change Also, sp00n did the thumbnail : www.youtube.com Hack - www.smwcentral.net Connections TWITTER - twitter.com Website - ssohpkc.com Facebook - www.facebook.com Google+ - plus.google.com
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Super Mario World Hack: Brutal Mario Bosses: Part 4

I just barely made it. These bosses are from World 6. Again, any I missed or levels that you need help on, PM me. 6-Fortress 1: Oh boy, look who's back...the Rock Monster from Mega Man. Just avoid the parts that fly at you (helps to crouch and jump), then hit the eye with three blocks, while watching attacks from the eye itself. The Chomper is back, and he's not happy about the last meeting. He'll shoot Banzai Bills at you and release Giant Paratroopas. Direct the shell toward Chomper to damage him. He'll get mad and hop toward you, get under him. He'll then make a big leap and land on the right side, repeating the first phase. After a second hit, he'll jump and land on the left side. He's really mad now, but won't fire Banzai Bills. Instead, he hops up and down while releasing Giant Paratroopas. You need to get Chomper to land on the kicked shell to finish him. Finally, Giant Wiggler, a secret boss. He's easy, so no strategy to save room. 6-Fortress 2: This is Kirby Castle. This fortress gets the award for most bosses in a SMW level: 5. Whispy Woods is another easy boss, just be to the right of the apples that fall. Now Kracko is pretty difficult. He drops Gordos and Waddle Dees; toss the Waddle Dees at Kracko to damage him. He can also swoop down at you and shoot lightning, stay at the edges. Four hits will do it. King Dedede, Kirby's "rival", is tough to hit, but not a hard boss. He can simply run at you and trip, he can jump really high in the air and crash down (I <b>...</b>
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Super Mario World - Castle Theme - on Grand Organ

I'm playing "Super Mario World - Castle Theme" on a grand organ. Check out my other video game organ works!
Super Mario World Hacks with SSoH - "The Artifacts of Marvelous Birds" Episode 6: FAILURE

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