
"TZAR: Burden of the Crown" is a real-time strategy game for PC. Tzar was created by TalonSoft, and was presented by Haemimount Multimedia and Infinite Loop. So far the same game has been playable across Windows 95, Winsows XP and Windows Vista. They must have just used the bare bones controllersdll's and such, so that as those operating systems changed, leaving behind much of the propiortary software, Tzar was not effected. Nothing they didn;t continue to support, caused Tzar to not perform as it should. Kudoos to those who developed Tzar! Unlike Grand Theft Auto, Master of Orion II, or lots of other games, Tzar didn't get pahsed-out by the next generations of OS! Why can't they all be designed like that? And NO, I don't care if you make a profit! You don't care if your games cost too much and are not portable to other OS's! So piss off!!! In this first edition, I explain a movement problem that may be encountered during game play. It's just a factor of the way the mechanics of the game were designed (which are quite elegant and adequate, btw). And it can be worked around. But the first few times you encounter this problem, it might be vexing. When you move a group of units, sometimes a few of that group may become separated from the rest, due to movement issues, bottlenecks, or other obstacles. One thing which will help you manage a large group of soldiers who will all be doing the same thing (marching to the same goal, attacking the same area, guarding the same front <b>...</b>
game
gaming
pc
real
time
real-time
strategy
tzar
burden
of
the
crown
similar
to
age
empire
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