Ultraviolet Sound UVS 2011 Video Megamix

A preview of our new record! Director- Constellation Jones Our album "Ultraviolet Sound" on iTunes: bit.ly Free Mp3's: www.facebook.com Follow us on twitter @UVS
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Laying Out UVS on Polygon Objects for Texturing

This is a short video tutorial on how to lay out UVs on polygon objects. UVs are inherent on all polygon objects...before you "lay" them out they are basically a jumbled mess. By mapping them with projections ans sewing them together we can get a clean and even set of UVs for a polygon object.
The UVs - Loud (Rock the Roxy Contest)

High Energy, 3 Chord, Punk, Rock-n-Roll
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Unfolding a UV Mesh - Part 1

Level: Beginner Recorded in: Maya 2011.5 Files used: areadownloads.autodesk.com Description: This movie shows you how to divide up a mesh, cut edges, and use the Unfold option to prepare a model for texturing in Maya. You can now Like us on Facebook at www.youtube.com
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Unfolding a UV Mesh - Part 2

Level: Beginner Recorded in: Maya 2011.5 Files used: areadownloads.autodesk.com Description: This movie shows you how to unfold unusual shapes, scale and move in the UV Editor, use the smooth tool to smooth out UVs and combine individual UV mappings into a single snapshot. You can now Like us on Facebook at on.fb.me !
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Iron Baby Making Of 4 of 8 UVs Unwrapping

My name is STROB and I created all the 3D animations and visual effects for the Iron Baby video that went viral on Youtube last year. The video was directed by my friend Patrick Boivin. You can see the original video at this address: www.youtube.com I created those video tutorials to show how I created the Iron Baby suit in 3D with 3DS Max and Vray. A complete scene from this project is available for sale on turbosquid if you want to go further. www.turbosquid.com www.strob.net
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Uv Mapping in Maya Part 3: Legs

So I've made a complete (Sort of) tutorial on how to unwrap a organic character, I go through what uv mapping is and some nice techniques on how to do it. I first UV Map the torso, then the arms, and then lastly the legs, hope you enjoy and have a nice day ;)
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The Basics of UV Mapping

This tutorial covers the basics of texture unwrapping, otherwise known as UV mapping, the process of wrapping a 2d texture image onto a 3d object. Presenter: Robby Frank This video is a high quality training video from The Guerrilla CG Project a non for profit organisation dedicated to teaching the fundamentals of computer graphics. For more information about Computer Graphics and higher quality videos visit The Guerrilla CG Project www.guerrillacg.org.
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modo tutorials: UV Introduction Preview

Martin Krol introduces his UV mapping tutorial series for modo. This four hour series is designed for beginner -to- intermediate level artists and takes you from basic UV projections to unwrapping of both hard surface and organic models. Many of the 3D models shown are included.
Blender 2.60 / UV Unwrap,create seamless textures and Project Paint an organic mesh (creature)

PLEASE SEE BELOW IN THE COMMENTS SECTION,A MUCH QUICKER METHOD FOR CREATING SEAMLESS TEXTURES,IN PHOTOSHOP,POSTED BY abc212345 !!!...THANK YOU FOR SHARING THIS TECHNIQUE WITH THE REST OF US abc212345!!! In this video tutorial you will learn -How to create seamless textures in Photoshop (but also applies in GIMP) -How to effectively UV unwrap an organic mesh (creature) in Blender 2.60 -How to Project Paint and use the new Add Paint Layers add on to the mesh in Blender 2.60 Watch this in High Definition!Please enable YouTube player's 720p viewing option!
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KC9CUK NEW OPEK UVS-300 BASE ANTENNA

This is my first look at my new OPEK UVS-300 base antenna SPEC Insulated conductor Fits masts from 1 3/16 - 2 7/16" Gain: 2m 9dB, 70cm 11dB Frequency Range: 144-148 Mhz, 440-450 Mhz Maximum Power: 200 Watts Impedance: 50 Ohm VSWR: Less Than 1.5:1 Connector: SO-239 (UHF Easy assembly
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ZBrush 4.0 UV Master Tricks - Part 01

The UV Master tool in ZBrush allows you to create beautiful UV maps for your models. But did you know you can also use it to paint on your flattened UVs right in ZBrush? It can also be used to sculpt deformations on the flattened object, to manually adjust the UV geometry and the chart orientation. In this two-part video, I'll be covering some of the more interesting things you can do with UV Master.
Copying UVs with ICE - Part 2

Level: Intermediate Recorded in version: 2012.SAP Scene files: areadownloads.autodesk.com Scenes compatible with version: 2012 and up Description: Learn how to transfer and manipulate UV texture coordinates with ICE.
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ZBrush to C4d pipeline Creating UVs

This is a little pipeline I put together combining a few tutorials I could find here and there on the web. This is by no means comprehensive and in all likelihood, a little too specific. The video shows you how I was able to take a model created in ZBrush, export it into Cinema 4D, create usable UVs, and re-import that back into ZBrush. Before you post a bunch of hate please recognize that I'm not any kind of pro at this stuff. This is in fact my first tutorial and I'm still very much in the learning stage of 3d modeling. my hope is that someone out there struggling to make sense of platform interoperability will find this useful, and then pass it on. Good luck and let me know if this helps any of you.
ZBrush 4.0 UV Master Tricks - Part 02

The UV Master tool in ZBrush allows you to create beautiful UV maps for your models. But did you know you can also use it to paint on your flattened UVs right in ZBrush? It can also be used to sculpt deformations on the flattened object, to manually adjust the UV geometry and the chart orientation. In this two-part video, I'll be covering some of the more interesting things you can do with UV Master.
How to Vogue with UVS, Gaga and Perez!

Our song in this video is Ultraviolet Sound "Physical Mashup" FREE DL HERE : www.facebook.com Our album "Ultraviolet Sound" on iTunes: bit.ly Free Mp3's: www.facebook.com Follow us on twitter @UVS
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Custom Xbox 360 case mod with UV LEDS and Cold Cathode UV tube! Part 1

Another custom 360 mod with some cool custom work. The outside of the DVD drive has been wet sanded down to brushed aluminum and cut out to show the disc. Red SMD LEDs were placed inside along the bottom to provide some under-glow when a game is in the drive. The outside of drive has a 4" cold cathode UV tube with two blue fluorescent acrylic rods above and below it. The letters are stainless steel. The inside of the DVD tray has also been chromed. On the right side I custom built a dual fan setup with some of the blue acrylic rods and two small 12v fans. The rig is wired with ultra bright UV 3mm LEDs to make the whole thing pretty. There is some fluorescent green wires to the left and one of them houses 3 more 3mm UV LEDs spaced out every few inches. The wind tunnel is a Tailsmoon chrome tunnel that I cut a small window in. The inside of the tunnel has 4 3mm red LEDs. The rear fan is a Talismoon Whisper fan that was originally blue LEDS that I took out a rewired with UV. The red from the tunnel tends to overpower the UV, but if you look close you can see that it is there. All in all it was a really fun project, but for anyone thinking about using UV lights - go for it. Just know that UV LEDs tend to be the LEAST bright of them all. I would recommend springing the money for the ultra-bright UVs and perhaps throwing some fluorescent stuff in there to make it pop. Oh yeah, the console was RROD fixed and the GPU heat-sink was replaced with the Falcon version. Front ROL was <b>...</b>
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UV Mapping a Human Head in Maya: Part 1 of 3

This is a tutorial on how to produce a UV Map for a Human Head in Autodesk Maya. If you want to follow this tutorial, here is a link to a human head model for you to download: bit.ly This first part of the tutorial covers the following: - Why we use UVs - Producing a Cylindrical Map - Sewing the stray UVs in the UV Texture Editor - Flattening the UV Map out with Uniform Edge Weights
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Party Foul (Sami d's UVS Remix) - Family Force 5

This is #6 off of the new CD Dance or Die With a Vengeance All property belongs to Family Force 5. The lyrics are the same as the original. If you liked this song, or are already a Family Force 5 fan, come join this fan site. www.theradiators4him.webs.com
Tutorial: Cycles - Decals and Multiple UVs

Tutorial on rendering decals in Cycles Render Engine. READ MORE BELOW! www.deniszholob.99k.org Also on Vimeo: vimeo.com Tutorial Level: Intermediate This tutorial covers: *1:20 - Alpha Mask Generation *2:55 - Multiple UV Textures *7:04 - Multiple Decals in one shader *17:05 - Multiple shaders containing decals For questions and troubleshooting, please post in the Blender artists thread. That way you can fully describe your problem/upload images... Blender Artists Thread: blenderartists.org
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[TUTORIAL] Blender - UV Unwraping (Advanced)

The video is teaching a TECHNIQUE and is independent from the blender version. Video is NOT sync to the audio, due to crappy movie editor and slow compter, sorry for that. www.blendswap.com twitter.com
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Maya UVs pt1 - checker texture options

Explains why you might want to use a file texture for your UV checkers in Maya instead of the checker procedural texture.
Painting/editing UVs in PS CS5 Extended with Autodesk 3ds Max

Here I cover how to export a Mesh/Model from 3ds max and how to import it into Photoshop CS 5 Extended and paint directly onto the model, as well as alter the UV maps, and then export the UVs. I don't spend a lot of time panting the model, but mention a few tips/problems I have come across working with UVs. Tools for Source Games: GCFscape - extract files from source games. Hooch's mdldecompiler fixed - decompile valve source models (mdl to smd). wunderboy 3ds max plugins - import/export valve SMD model formats. wunderboy GUIstudiomdl - GUI for source SDK model compiler. VPKTool - Convert DDS to VTF losslessly (quick and dirty bloodlines tools) Nvidia DDS plugin for photoshop: Export DDS files from photoshop for working with textures. Nvidia PhysX tools (3ds max plugins): Create convex physix boxes for models with rigid bodies. VTFedit - useful for converting VTF files to textures. ConText - tabbed text editor, useful for editing compiler QC files, and VMT material files.
New in Maya 2009: Preserve UVs.

One more feature that's been added for Maya 2009. (Oh and don't worry, I'll have more major non-version independent tutorials very soon.)
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UVS and the Long Beach Flea Market

We very rarely get out of the studio. Our album "Ultraviolet Sound" on iTunes: bit.ly Free Mp3's: www.facebook.com Follow us on twitter @UVS
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Johnny Blender 2.0 - Part 12 - Merging the mouth with the head, combining UV maps

Part 12 of the second "Johnny Blender" tutorial series that covers the creation of a photo-realistic head/bust from start to finish. This part unwraps the UVs for the mouth, bakes a tangent normal map, merges the mouth to the head, and combines the two tangent maps into one.
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