SONY DSC-WX1 ::: Anti-Motion Blur Mode


Test DSC-WX1 Anti-Motion Blur Mode


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NEX Understanding shooting modes


Getting to know the shooting modes, which includes fully automatic, manual, intelligent auto, scene selection, anti motion blur, sweep panorama, 3D sweep panorma, shutter priority and aperture priority.


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Cheetah - Post Motion Blur Example


HD-SLR Videography "Tips & Tricks": Shutter Speed Lesson The general rule is that you should shoot at a ratio of around double the Shutter Speed to the Frame Rate. If you shoot 30p for instance, the correct Shutter Speed would be 1/60 sec. This is good practice in most cases, as it gives a result very close to the typical Cinematography that we see in Cinema and on Television. One of the reasons that it looks pleasing to the eye is due to Motion Blur that makes the movement smooth and pleasing to the eye. Rules are made to be broken, and Cinematographers often use higher Shutter Speeds to create more crisp, jerky imagery (a trick often used in War Films). Filming humans are one thing, but when it comes to fast moving wildlife, I like shooting at much higher Shutter Speeds. Wild animals move in a completely different way, and I prefer having the footage as clean and crisp as possible to start with. This gives me full flexibility to add Motion Blur in "Post Production", and control exactly how much blur I want (if any). In this example, you see the original crisp footage shot at a high Shutter Speed. Two examples follow with medium and heavy Motion Blur. The Sky is the limit, and one could easily double the value or go anywhere in-between. Here is a Side-by-Side comparison frame: anti-matter-3d.com So in short, by doing the Motion Blur in Post, you have full creative control and a lot of flexibility. I like the idea of having control after the shoot, as it gives me the best <b>...</b>


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Sony Vegas Tutorial [Motion Blur & Flicker]


I show people yet again how easy it really is to use sony vegas and that I tell you a few things about final cut and how much better final cut it over sony vegas. I want you to look at my other tutorials before you ask me anymore questions about sony vegas I have done a lot of tutorials in sony vegas so check them out on my channel. my other channel www.youtube.com my myspace music page www.myspace.com my website www.pixalpocketmedia.com


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Crysis Full Object Motion Blur in DX9


This is a video of full object motion blur in Crysis render in X9. It's normally impossible to force full motion blur in DX9 with the in-game settings or with the CVars. You must run a "r_motionblur=5" startup command. Also, shader quality must also be set to at LEAST high, or it will not work. This was on the Asus G50vt-X5 Settings were: Resolution - 1280x720 Anti-Aliasing - Off Texture Quality - Low Objects Quality - High Shadows Quality - Low Physics Quality - High Shaders Quality - High Volumetric Effect Quality - Low Game Effects Quality - Low Postprocessing Quality - High Particles Quality - Low Water Quality - High Sound Quality - Low Motion Blur - Very High, Slider Maxed I lowered the quality so much to improve the framerate with FRAPS running. Suck my presidential cock, bitch.


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Next gen Wipeout Imagination


This is my 'satire' of next-gen games - motion blur, bloom and all. Very much a parody of the trend in recent games to have WOAHHHH MOTION BLUR!!!! WOAHHH BLOOM!!! Note: the real Wipeout Fusion does not have motion blur or bloom.


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Eliminating Motion Blur on Your Webcam


Yeah, I know I've previously done two videos on this. Auch as I like to hear myself talk, when looking at them again today, I realised that they were pretty crap. As I wanted to recommend them to a YouTube who'd suffering the dreaded blur, I wanted something he could actually bear to watch, so I remade them into one without all the techno-babble.


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EXCLUSIVE: Sony's New VAIO, Bloggie® Duo & Cyber-shots®


To view specs or to purchase any of the products you've seen here: bit.ly First Bloggie® Duo Unboxing! Plus a world premiere look at the new VAIO® S and C series laptops. Also never before seen video of Sony's amazing new cameras! And don't miss the world's first unveiling of the 2-screen Bloggie® Duo, shipped to the studios early from Tokyo! Then we answer some of the biggest questions people have about the Cyber-shot® HX9v and HX100v.


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Hands on with the Sony Cybershot DSC-TX7


The Sony DSC-TX7 could possibly be one of the greatest point and shoot ultra slim cameras ever created. It truly is a pinnacle of Sony's commitment to quality in its twenty five years of making Cyber-shot cameras. At $399, it also surprisingly faces stiff competition in the ultra slim category from giants such as Samsung, Canon, Nikon, and others. What Sony brings to the table with the TX7 makes it a real player in comparison to anything else out there. Lets go over some of the basic features before we start our review -- the TX7 has a 3.5″ touch screen, "Exmor R" sensor, iSweep Panorama Mode, 10fps at full 10.2 megapixels, Anti-Motion Blur / Hand-held Twilight, AVCHD Movie mode, Optical SteadyShot, and 4x optical zoom. And while that list may seem exhausting, that's not even everything available on the TX7 -- it's merely the beginning. Read more of our review here - www.sonyinsider.com


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Your HX9 & HX100 Cyber-shot Questions Answered


To learn more about the cameras be sure to visit www.sony.com Two new compact megazoom cameras from Sony have photo enthusiasts buzzing - the Sony Cyber-shot HX9v and HX100v. After the announcement, there were a ton of great questions asked across the internet, including Sony's Camera Club on Flickr. Anthony and Melody answer some of the big and little questions about the cameras. To learn more about the cameras be sure to visit www.sony.com


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SONY Cyber-shot® DSC-HX1 | Official TV Promo [HD]


Introducing the world's first digital still camera with Sweep Panorama mode. You can also shoot at an amazing 10 frames per second and capture crisp details in low light with 9.1-megapixel resolution. In photography, timing is everything. With the ultra-fast, 10-shots-per-second speed of the Cyber-shot® DSC-HX1, it's easy to capture a swinging bat just before it hits the ball. Remarkable Exmor" CMOS technology even makes it easy to capture photos in low light while maintaining smooth color gradation and crisp detail. Especially useful for beautiful landscape shots or shooting skyscrapers, the Sweep Panorama mode takes seamless 224-degree shots with breathtaking 9.1 megapixel results—just press the shutter and sweep in a horizontal or vertical direction. And don't miss the 20x optical zoom or the Intelligent Auto mode that eliminates the guesswork by automatically adjusting camera settings for you. Got a shaky hand? Optical SteadyShot image stabilization has you covered by reducing blur for sharp, lifelike images. MAIN FEATURES: ~-~-~-~-~-~- # 9.1 Megapixel Super Exmor™ CMOS Image Sensor # Professional Quality G-Lens # 20x High Zoom # 28mm Wide Angle Lens # 3.0" Clear Photo LCD™ tilt display (230k pixels) # CMOS Sensor # BIONZ™ image processor # High Speed Shooting (10fps) in full resolution. # Sweep Panorama Mode # Handheld Twilight Mode # Anti-Motion Blur Mode # HD Movie (1080p) (30fps) # Intelligent Auto Mode # Intelligent Scene Recognition # Face Detection technology <b>...</b>


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Sony NEX-5N review


A short, sharp review of the NEX-5N, Sony's inspired hybrid of compact and SLR technology. Head to shortsharpreviews.com for more. Visit http for a longer review of the NEX-5N.


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MMD AE RSMB Motion Blur + 1920x817


I wanted to try the 1920x817 resolution in MMD on my mom's new computer (this lets me use anti-aliasing~), but my codecs don't like to render videos in that resolution so I had to render as RAW avi. Since the file would have been too big (2.34 BG), I decided to open it up in After Effects and add the Reel Smart Motion Blur to it as well. In AE, I also wanted to try the HDTV 1080p settings. I rendered as Quick Time Movie. All this made the file quite big. (1.34 GB) Blur Amount: 0.50 Motion Sensitivity: 70.00 When there is no camera moving, the motion blur looks just how I want it to (earlier tests) but when the camera moves, it seems to just make it worse. orz I need some help guys XD;; This seems to be in decent quality but this is taking 480 minuets to upload this short clip. I tried uploading the full thing before but it said it would take 6000+ minutes to upload. Model: Kio Motion: sm15356537 Stage: ShikaneNara (on deviantART) MME: diffusion, Full Simple Soft Shadow, khef1, khef2,


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Sony Cyber-Shot DSC-TX7 Unboxing


Unboxing of my new camera!! Sony Cyber-Shot DSC-TX7 slop.in Series Highlights: 3.5" touch screen, "Exmor R" sensor, iSweep Panorama Mode, 10fps at full 10.2MP, Anti-Motion Blur / Hand-held Twilight, AVCHD Movie mode (1920x1080@60i), Optical SteadyShot™, 4x optical zoom. Contact Me: Website: mrappreviewer7.webs.com Twitter: twitter.com Email: socerwhiz@gmail.com


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Crysis 2 [Gameplay]


Please watch in HD 1080p DirectX®11 plus High Res Textures [Graphics: Ultra] This film was made before the AMD Catalyst Control Center / AMD Vision Engine Control Center 11.8 Driver, which improves performance up to 10% in Crysis 2 DirectX 11 version for both non-Anti-Aliasing, and application enabled Anti-Aliasing cases [plus up to 30% when AMD's Morphological Anti-Aliasing (MLAA) is enabled] on the AMD Radeon™ HD 6000 and AMD Radeon HD 5000 series of products. ASUS P6T i7 920 @ 2.66 HD 5870 12GB RAM 1.600MHz @ 1.333MHz Corsair 850W Free Download DirectX®11 High Res Textures Ultra Upgrade for Crysis 2 www.mycrysis.com


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Sony Cyber-Shot DSCTX1 Digital Camera


Share with friends the scenery and view around you from your own eyes. The Sony Cyber-Shot DSCTX1 Digital Camera allows you to capture high-quality shots with a powerful sensor and 4x zoom, thus producing crystal clear images in any setting. Equipped with a Carl Zeiss® Vario-Tessar® lens and a BIONZ™ image processor, the Sony Cyber-Shot DSCTX1 Digital Camera ensures you get rich, razor-sharp photos every time. Customize your pictures with features such as Smile Shutter and Face Detection then preview your memories on the large 3-inch touch screen. An Anti-Motion Blur function also ensures your images come out flawlessly clear, free of any distortion caused by sudden hand shake. The Sony Cyber-Shot DSCTX1 Digital Camera is slim enough to place in your pocket and take it with you on the go. For unforgettable moments youll want to relive again and again, get the Sony Cyber-Shot DSCTX1 today!


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Resident evil 5 Benchmark - Nvidia Geforce 9800 GT 1 GIG


Benchmarking Resident evil 5 with my grafic card "Nvidia Geforce 9800 GT 1 GIG" I have all settings on max except Motion blur and vertical sync.. if i turn those on it might lagg even more and the framerates will drop huge. DirectX9: Avarge - 49.0 FPS DirectX10: Avarge - 32.8 FPS I recommend not to play this game with vista if you have this grafic card i recommend xp becouse vista supports directx 10 and xp directx 9. This grafic card runs smoother on Directx 9. Settings on Resident evil 5: Screen Resolution: 1920x1080 Display Mode: Full-Screen Refresh Rate: 60Hz Vertical Sync: Off Framerate: Unlocked Anti-Aliasing: C16XQ Motion Blur: Off Shadow Detail: High Texture Detail: High Overall Quality : High


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Sony Cyber-shot DSC-WX1 first look


One of the most remarkable things about the WX1 is the amount of technology Sony crammed into such a tiny, lightweight body. Due to its back-illuminated Exmor R CMOS sensor and a fast Sony G f2.4 wide-angle lens, the camera has most of the same capabilities as the considerably larger HX1. Both the sensor and the G lens are of the quality found in Sony's dSLR and prosumer camcorder lines. Sony managed to get almost all of the controls on to the back of the camera without making it feel cramped and confusing and while allowing for a secure one-handed grip that doesn't result in accidental button presses or mode dial changes. There are just three buttons on top: the usual power and shutter-release buttons, and one at the far right for turning on high-speed shooting. The power button is oddly far from the shutter release, just left of the camera's center. While this quickens turning the camera on with your left hand, it also makes it easy to accidentally turn the camera off. A single Menu button gives you access to shooting controls as well as a selection for seeing all settings. What's also nice is the camera's capability to warn you about adjusting certain settings. For example, if you set the WX1 to spot meter light, you won't be able to turn on Face Detection. The WX1 tells you onscreen that Face Detection is not available because of Spot metering being selected. Cameras from other vendors generally make you guess what needs to be shut off in order to turn on a blacked <b>...</b>


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Sony Alpha NEX 5 Official Digital SLR Camera Overview


www.amazon.com The NEX-5 has all picture quality of a DSLR, yet it's about half the size, half the weight and far less complex. Pulling off this minor miracle took some clever innovations in glass, silicon and software code. Sony Alpha NEX-5 Overview Bigger Sensor, Better Pictures In technical terms, the APS-C image sensor is 13 times the size of the typical sensor. In human terms, you'll be taking photographs, not snapshots. The bigger sensor means softer backgrounds, for more attractive portraits. The NEX-5 is equipped with a powerful new 14.2-megapixel Exmor APS HD CMOS sensor, specially tuned to deliver uncompromising still-photo and movie image quality. Equal in surface area and performance to the large, APS-C image sensors used in Sony's acclaimed a system digital SLR cameras, it offers exceptionally rich tonal gradation and true-to-life color. Proprietary Sony processing technologies are also incorporated directly into the sensor, assuring clean, low-noise signal output and ultra high-speed data transfer. World's Smallest and Lightest The NEX-5 delivers the quality of a DSLR in a camera that's ready to go wherever you go. In fact, this is the world's smallest, lightest interchangeable lens digital camera (as of April 2010). It's roughly half the size and weight of Sony's smallest, lightest DSLR, the a230. Equipped with an image sensor that's 13 times the size of the typical compact camera's sensor, a NEX cameras turn snapshots into photographs. The bigger sensor <b>...</b>


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caustics and diffraction in renderman for maya RfM


a short tutorial on how to do standard raytracing effects in renderman for maya. i use caustics, chromatic abberation, 3d depth of field. 3d motion blur, refraction, reflection and high quality anti aliasing and get renders in like 40 seconds at ntsc resolution its true...renderman for maya is a horrible raytracer....NOT


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Cybershot WX1 & TX1 from Sony - Bionz Processor explained


Find out more about the technology in the WX1 & TX1 Cybershot with Omar Gurnah. Thanks to the powerful Bionz processor the cameras boast features like Anti Motion Blur and Hand Held Twilight settings for great low light shooting as well as the ability to shoot at an amazing 10 frames per second.


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The Witcher 2 - Flirting with Ves [HD]


Small edited cutscene when Geralt can flirt a bit with Ves, of the temerian special forces.This really shows the graphical beauty and detail of attention that this game is capable of on decent hardware. This happens in chapter 1 and is part of a sidequest called "Party". Geralt gets drunk while celebrating and wakes up almost naked at the river bank. Trying to remember what happend the evening before, he visits Ves to get some answers.... Guess Triss won't be happy to see this :p Since it ain't a long video, it's in full HD this time. Enjoy. All footage is taken from the videogame: The Witcher 2, made by CDProjektRed. Pc Specs: Intel Core I7-920 @ 3.3 Ghz (stock 2.67Ghz) Ati HD 5870 OC'd 6 Gig Ram DDR5 Graphics configuration: Texture downscaling: None Texture memory size (MB): Medium (note this isn't the quality of the textures, it's the amount of memory available to more quikly load all textures. Since i almost never get texture pop-in on medium (except when recording with fraps) it ain't that necessary. Shadow Quality: Ultra Number of shadowed lights: High LOD distance: normal Bloom: enabled Light shafts:enabled Anti-aliasing: enabled Blur effects: enabled Depht of field-gameplay: enabled Vignette: enabled Wet surfaces rain effect: enabled SSAO: enabled motion blur: DISABLED ( i hate all motion blur, that's why) Cinematic depth of view: disabled (but to much for stable fps) Depth of field-cutscenes:enabled Dangling objects limited: disabled (good thing) Ubersampling <b>...</b>


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Maya 2012, 5GHz real-time testing with Fraps


Took this to show a buddy MAYA 2012 using 16x anti-aliasing and max Motion Blur on High quality, with shadows turned on.. and 2.7 million polygons in view! GTX570, 16GB Ram, i2600k o/c on air to 5ghz and this makes me hyappy!


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Gundam Stop Motion : Love & Tolerate...


Please Read The Description Before Asking any Questions. New Intro ! Sober, Calm, Quiet, I like it. Here it is ! After a month of works ( almost ) , It's finally done, my first ( the first ? ) Gundam and My Little Pony Stop Motion ! 2306 photos taken Hours and Hours of rotoscoping Fluttershy, compositing, etc... The Music was composed by DSAGilles59 ( you can expect more music from him for my next videos ) Everything else was done by me. Sounds from Mobile Suit Gundam were used along with sounds from Team Fortress 2 and Universal-Soundbank ~18 fps -Adobe After Effects Cs4 -Action Essentials 2 from videocopilot -Real Smart Motion Blur 4 -Banpresto SCM Ex Guncannon -Robot Damashii Zaku II -Tamashii Action Stage 5 -Fluttershy ( the toys was used as reference ) Video clip from My Little Pony : Friendship is Magic were used in the making of this video, I do not own My Little Pony. It is the propriety of The Hub and Hasbro.


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The Witcher 2 - Combat basics, tips and tricks for beginners (Part 1: The Prologue)


In an effort to try and help beginners who are struggling with certain parts of The Witcher 2, I recorded myself doing one of the earliest battles in the game, near the ballista. I try to show you how to effectively combat enemies while also showing off some of Geralt's tools including bombs, traps and Signs. Part 2: www.youtube.com My PC specs and settings: AMD Athlon II X3 435, 2.9 GHz Geforce 8800GT 2GB RAM Texture downscaling: Low Texture memory size: Medium Shadow quality: Medium No of Sh. lights: Low LOD distance: Near Bloom: On Light Shafts: On Anti-aliasing: On Blur Effects: Off Depth of Field: Off Vignette: On Wet surfaces: Off SSAO: On (only turned it off for this video) Motion Blur: Off Dangling Objects: Off Ubersampling: Off Depth of field (cutscenes): On Vsync: On Decals: Medium spec 1280x720 with anti-aliasing. Average FPS around 35-40.


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Crysis 2 - DirectX 11 Comparison ON/OFF


The DX11 Ultra Upgrade is a free visual improvement add-on introducing DirectX 11 support as well as a wealth of graphical improvements and performance optimization for both DX11 and DX9 API's. When using the new "Ultra" spec, DX9 platforms will beneficiate from realtime local reflections and contacts shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the "Tessellation Package"), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur. (Crysis 2, Crytek, DirectX, EA, PC) Download link www.mycrysis.com (SOON) Hi guys, Below are the patch notes for Patch 1.9, this is also the patch that will enable DX11 Support (available via a separate download). We're aiming to have this patch live and available to you all next week. As always we're interested to hear your comments/thoughts on these changes so please post them below. Crysis 2 Patch 1.9 • Added Contact Shadows • Added DX11 benchmark level • Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here): • - Tessellation + Displacement Mapping • - High Quality HDR Motion Blur • - Realistic Shadows with Variable Penumbra • - Sprite Based Bokeh Depth of Field • - Parallax Occlusion Mapping • - Particles Motion Blur, Shadows and Art Updates • - Water Rendering improvements and using Tessellation + Displacement Mapping • Added Realtime Local <b>...</b>


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[MSI GT680] Shift 2 Unleashed (Core i7-2630QM, 8GB RAM, GTX 460M 1.5GB)


A quick demo of Shift 2 Unleashed on a MSI GT680R-008US: - Intel Core i7-2630QM @ 2.00GHz, Turbo Boost of 2.9GHz (4-cores, 8-threads) - 8GB RAM (4x2GB) - Nvidia GeForce GTX 460M 1.5GB (267.76 ForceWare) - Windows 7 Professional x64 - 500GB 7200RPM WD Scorpio Black HDD - 64GB Corsair V64 SSD Benchmark settings: - Resolution: 1920x1080 (internal 15.6" display) - Windowed Mode: No - Texture Resolution: High - Texture Filtering: Trilinear - V-Sync: No - Anti-Aliasing: Off - Motion Blur: High - Reflection Quality: High - Car Detail: High - Track Detail: High - Shadow Detail: High With FRAPS: 29.97 (was locked onto 29.97FPS just for the sake of making a standard NTSC recording) Without FRAPS: 45-60FPS - Really slick frame rate. Game can easily be played with higher texture filtering and possibly some anti-aliasing. Really nice. BUT, some levels will dip down as low as 30FPS only for a few seconds in a few small spots, but will go back to above 40. Follow me on Twitter: twitter.com Subscribe to my second channel: youtube.com


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SHIFT 2 Unleashed: Helmet Cam Gameplay


Suggested by eqilibrium Here is another SHIFT 2 gameplay featuring the new Helmet Cam and a new track (one of my favorites since GTR 1 and 2), Enna Pergusa. Vehicle: Audi R8 LMS "Team Rosberg". It is recommended that keyboard users have steering assist on when racing. Enjoy! :) Video Settings 1366x768 60Hz Texture Resolution - High Texture Filtering - Trilinear Vsync - off Anti Aliasing - off Motion Blur - Medium Reflection Quality - Medium Car Detail - Medium Track Detail - Medium Shadow Detail - Medium Benchmark: 20fps (with fraps) 30-40 fps (without fraps. usually peaks at 45fps during drift events) Specs: Intel Core 2 Quad 2.33 Ghz (Q8200) Kingston 2gb ram (x2) Nvidia GeForce 9600gt 1gb Windows XP Home SP3 32-bit


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Red Orchestra 2: HOS - Beta Impressions


Please note that this game is fairly resource-intensive. Please make sure you check the system recommendations before buying it. I was playing on all settings on High with medium anti-aliasing, with motion-blur turned OFF. If you enjoy this video, please consider supporting me on the Respawn Army by bumping the video. Thanks! apps.facebook.com Intro music created by WMD (song is Thrones Upon Thrones) - 8bc.org


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Dead Space 2 PC Gameplay Chapter 1 Part 1/3


Dead Space 2 Chapter 1 - Zealot Difficulty PC Specs: Intel Core i7 920 @ 2.67GHz 12 GB DDR3 Ram Sapphire ATI Radeon HD 5970 2GB Windows 7 64-Bit Graphics Settings are maxed: Resolution - 1920x1080 V-Sync - On Bloom - On Glow - On Depth of Field - On Anti Aliasing - On Blur - On Post Processing - On Motion Blur - On Flares - On Distortion - On Light Quality - High Decals - On Shader Quality - High Shadow Quality - Very High Recorded with Fraps


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Dead Space 2 PC Gameplay Chapter 1 Part 3/3


Dead Space 2 Chapter 1 - Zealot Difficulty PC Specs: Intel Core i7 920 @ 2.67GHz 12 GB DDR3 Ram Sapphire ATI Radeon HD 5970 2GB Windows 7 64-Bit Graphics Settings are maxed: Resolution - 1920x1080 V-Sync - On Bloom - On Glow - On Depth of Field - On Anti Aliasing - On Blur - On Post Processing - On Motion Blur - On Flares - On Distortion - On Light Quality - High Decals - On Shader Quality - High Shadow Quality - Very High Recorded with Fraps


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Mass Effect 2 - XFX ATI Radeon HD 5750 Gameplay (with Forced AA)


Some gameplay of Mass Effect 2 on an XFX ATI Radeon HD 5750 with forced Anti-Aliasing through the ATI Catalyst Control Center. The game runs super. It is running Fraps while recording and playing at a steady 27 - 30 FPS rate. Without Fraps, this game is overkilled on this graphics card running between 45 - 60 FPS. You'll easily max out the game with additional catalyst control center settings. In-game graphics settings: Windowed: Fullscreen Window Mode: Normal Aspect ratio: Widescreen (16:9) Resolution: 1600 x 900 High Quality Bloom: On Film Grain: Off Motion Blur: On Dynamic Shadows: On Light Environment Shadows: On Number of Cinematic Lights: 3 Use Spherical Harmonic Lightning: On Anisotropic Filtering: 16x Below is a list of graphical tweak settings that were used in the game from the ATI CCC 10.9: ---ATI Catalyst Control Center Settings--- Anti-Aliasing: 8x (Filter: Box) Anisotropic Filtering: Application Managed Catalist™ AI: Advanced Minimap Detail Level: High Quality Wait for vertical refresh: Off, unless application specifies Anti-Aliasing Mode: Multi-sample AA Open GL Settings: Triple Buffering (checked) Basic System Specs: -Gateway DX4300-03u series Desktop ---(upgraded) ATX BESTEC 650watt Power Supply ---(upgraded) XFX ATI Radeon HD 5750, 1GB GDDR5 dedicated memory ---AMD Phenom(tm) 9750 Quad-Core Processor 2.40GHz ---8GB DDR2 memory ---1TB Hard Drive ---Windows 7 64-bit Operating System Hope you enjoy this short video. Hopefully it is informative on what you <b>...</b>


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Burnout Paradise: TUB (PC) - Kitano Hydros Techno Road Rage (HD Available)


Footage taken in Fraps from the PC version of Burnout Paradise: The Ultimate Box. In this event I decided to take the Kitano Hydros Techno for a spin in a road rage event. All graphics settings are on High with 8X Anti-Aliasing and Motion Blur set to Always. SSAO is turned off because of major performance issues. Captured at 1280 x 800 resolution (16:10 AR).


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Let's Play Resident Evil 5 #019 [Deutsch] Coop/Sheva - Neues Fadenkreuz und endlich Motion Blur!


Mehr Info: www.mtsp-blog.de Ja liebe Leute, endlich haben wir gemerkt, dass wir die ganze Zeit den Grafikeffekt "Motion Blur" nicht hinzugeschaltet hatten, der InGame einen ganz knackigen Aspekt hinzufügt, da alles ein wenig "flüssiger" wirkt. Zudem gibts in dieser Folge mehr Anti-Aliasing und ich hab mir mal ein neues "Fadenkreuz" spendiert, na wenn das nichts ist.


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LCD TV Refresh Rates


Steve Kindig explains 120Hz, 240Hz, 480Hz and 960Hz refresh rates — what they mean for an LCD TV's performance, and how to decide if you need a set with a faster refresh rate.


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SHIFT 2 Unleashed PC gameplay 9600gt


Here is some of my gameplay footage from the newly released SHIFT 2 Unleashed from EA. :) Here is my full review of SHIFT 2: chuchu747.multiply.com Played at Experienced Driving Difficulty Video Settings 1366x768 60Hz Texture Resolution - High Texture Filtering - Trilinear Vsync - off Anti Aliasing - off Motion Blur - Medium Reflection Quality - Medium Car Detail - Medium Track Detail - Medium Shadow Detail - Medium Benchmark: 20fps (with fraps) 30-40 fps (without fraps. usually peaks at 45fps during drift events) Specs: Intel Core 2 Quad 2.33 Ghz (Q8200) Kingston 2gb ram (x2) Nvidia GeForce 9600gt 1gb Windows XP Home SP3 32-bit


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black mild cream


smoking a black and mild cream sorry the lighting keeps changing my laptop has a anti motion blur setting and if i put it on it makes it clearer but darker thanks and comment on what ciggarettes you want me to review or smoke


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Half-Life 2 Like you've never seen it before.


Here is a video I made from the pc game Half-Life 2. In this video you'll see Half-Life 2 Like you've never seen it before. I downloaded the Fakefactory's Cinematic Mod 10 which changes the game to the most modern graphics with high resolution textures including the environment and the characters, it's totally awesome. Fakefactory Cinematic Mod 10 is for Half-Life 2, Half-Life 2 Episode 1 and Half-Life 2 Episode 2. I recorded this video with Fraps at 1440x900. Graphics settings in the game is at the highest, 8x Anti-Aliasing, 16x Anisotropic Filtering, Vertical sync on, Highest quality on textures, Water reflects everything, HDR enabled and Motion blur enabled. Hope you like this video I made, more Half-Life 2 videos coming soon. Fakefactory Cinematic Mod 10 requires Valves Orange Box with HL2, HL2 EP1, HL2 EP2 and Steam to work. Here is the link to download Fakefactory Cinematic Mod 10, mind that this is a 9GB download plus a 1.2GB update. www.cinematicmod.com Fackefactory Cinematic Mod 10 with High Definition characters only works on 64bit Windows. There is a LE version (Light Edition) that does not include the HD characters, new soundtracks and gameplay changes or tweaks that works on 32bit Windows but it is untested and unsupported.


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