
This is just a little vid I wanted to make showing the strengths of Vampires and Werewolves. These powers and abilities are (Obviously) all mods, which I did NOT create. They can be found on www.TESNexus.com Mods seen in the Video "Nature of The Beast" -Changes the Vampire system and gives you new powers and abilities such as: Mist Form, Wolf Form, Bat Form, Toggeable Night Eye and Life Detect, as well as the ability to take control of a mortal. You also are damaged from "Holy Ground". "Druid Mod" -This is how I pulled off the Werewolf transformation at will. It's not a traditional Werewolf mod, but I personally like the idea of them being able to phase at will as it makes them more intimidating. This mod is also how I summoned the giant wolf with the red head, as well as the black Shadow Wolves you see briefly in the screen shot and bridge scene. "Darker Nights" -Makes it really dark at certain times at night, depending on the weather. "Vampire Lair" -Adds the Vampire Lair in the Imperial City Arboretum, which has a main entrance, a library, and an armoury. "CM Partners Werewolves" -Adds several Werewolf companions to the game, found at Hircine's Shrine. They are stuck as Werewolves, and will not phase into humans. "Anequina Desert" -Adds a huge desert world for you to explore, complete with 3 new cities, custom creatures, races, textures, meshes, etc. "Raven Elves" -My Werewolf Character, Valik, is a Dark Raven Elf. They are a magic-based race with neat little tattoos <b>...</b>
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werewolf
darkness
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bat
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zenurcus