Shaker brings new interactivity to Facebook


One of Techcrunch's finalists techcrunch.com Shaker really is shaking things up over on Facebook with a new fun "bar like" place to hang out with your Facebook friends. Here's more behind the company and an in-depth look at why I liked this company. Try it out at www.atshaker.com (Facebook required).


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Dragon Speech Part 2 of 5 "Interactivity"


Chris Crawford describing the unique power of "games" or "play" or "interactivity", whatever, you're using it right now, in a limited form. Alan Kay, who he mentions at the start, was the inventor of the user interface.


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Adobe InDesign CS5 Interactivity Basics


In this video, we take a look at some of the new features in InDesign CS5. Most importantly, the new interactivity features that InDesign has. We'll build a simple multi-stated object and a button to control it all within InDesign CS5.


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Flash AS3 Tutorial : Mouse Wheel Interactivity for Zooming Games CS5 CS4 CS3


Learn how to program the MOUSE_WHEEL event in Flash Actionscript 3.0 to add a whole new level of interactivity to your projects. We access the delta property to see if the user is scrolling up or down.


Flash Actionscript 3.0 Tutorial Mouse Wheel AS3 Game Interactivity Zoom CS5 CS4 CS3 Shrink Adjust Controls Menu Picture Gallery Video flashbuilding

NuFormer - 3D video mapping interactivity test, April 2011


NuFormer showing new interactive techniques combined with 3D video mapping After executing 3D video mapping projections onto objects and buildings worldwide, the use of interactivity is the latest addition to this technology. To add to the experience of the spectators, interactive projection applications that are combined with the 3D video mapping technique were developed. All types of branded content, logos or product placement can be incorporated in these interactive projection applications. During the interactive projection test the spectators became the controller and interacted realtime with the building by using gesture based tracking (Kinect). People could influence the content by using an iPad, iPhone or webbased application made available for both mobile phone and computer use. For this test Facebook interactivity was used but any type of social media can be incorporated into the projection.


Projection on buildings Visualization 3D Video Projections building Film mapping Outdoor Event nuformer Interactivity Interaction Kinect Gesture based tracking ipad iphone Smartphone Realtime Multi-player Social Media

CodyVlog: AVCon and Interactivity


Hello there! Haven't made a vlog in a while. AVCon website is here - www.avcon.org.au


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Interactivity: one of the dead ends of our artistic era


Woody Vasulka and Steina reacting from inside to Maurice Benayoun's interactive installation : So. So. So. Somebody, Somewhere Some Time.


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Pro Tools® 8 - Stunning New Look and Interactivity


Now Shipping: www.digidesign.com Sporting a sleek new look and enhanced functionality and interactivity, Pro Tools 8 is easier to use than ever, faster to work with, and offers more customizability to satisfy your needs.


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First Person Shooter Interactivity - Tribute to a Long Lost Art Form


After experiencing RAGE's depressingly static and lifeless levels, I decided to compose this small tribute demonstrating what a truly fun and interactive first person shooter looks like using footage from the late, great Ritual Entertainment's SiN Episodes: Emergence. Now these were the days when men were men, FPS games were FPS games, and the actions you could take in those FPS games didn't have to serve any purpose whatsoever. But you could because they were there and it was fun.


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Acer Iconia Tab A500 tablet -- Ultimate interactivity


Sleek and smart, Iconia Tab A500 tablet is equipped with the highly intuitive Google Android 3.0 Honeycomb operating system, specifically optimized for tablets, combined with Acer user interface. A new level of interactivity just at your fingertips.


acer

iClone4 Tutorial - Path Interactivity


www.reallusion.com In this tutorial, you will learn the advanced features of Path and Interactivity of objects, such as cameras, particle effects, characters and props interacting with those paths.You will also learn how to create path animation and how to fine tune the speed of animations using path.


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Gesture-controlled interactivity


by GestureTek www.gesturetek.com


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Blender Asus Eee PC interactivity Demo


I'm showing you how you can work interactively with a cheap touch-PC and Blender to do painting and 3D sculpting with the touch of a pen...or your fingers ;)


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Caption Interactivity with ProShow Producer


This is a tutorial for those of you who have business websites who may need a little boost in your web traffic. Caption Interactivity on an Auto Run CD brings your clients right to your doorstep!


proshow Producer Choice Backgrounds Tay Ren 0319

From Linear to Interactivity


Integrating content across big screen, small screens and game screens. Content strategies and tools to engage consumers in the fragmented digital entertainment landscape.


Ralph Simon Cheng Chuan Loo Wendy Hogan Michael Schneider Andrine Mendez Phu Truong Digital Matters Music Entertainment Singapore From Linear to Interactivity musicmatterstome

Skyrim - Facts About Skyrim | Episode 1 | Pre-Release | Locations, Proffessions, Interactivity [HD]


A video showing gameplay of Skyrim and telling you most of the facts about Skyrim such as in-game features, skills, interface, monsters, lore, locations, dialogue etc. Some in-game features within Skyrim will be from Bethesda's other top games such as The Elder Scrolls IV: Oblivion, Fallout 3 and Fallout: New Vegas such as: perks, begginings, fight styles, free-roam. However some of the features have been taken from games like World of Warcraft by Blizzard such as the perks which have been set up to be much like the talent trees within 'WoW' where you must learn a certain amount of perks within tier 1 before you can learn any perks within tier 2 or higher within a specific talent tree. Skyrim will be more dynamic than Bethesda's other franchises in the fact that NPCs will no longer have a scripted routine of for example: wake up, eat, walk to the inn, go home, go to sleep then repeat every in-game day. Now NPCs will simply be roaming from town to town, eating, drinking, talking, visiting, travelling to guilds etc. Dialogue is also effected by this dynamic change due to the changes/tweaks Bethesda have made, when speaking to an NPC you will no longer have everything around you pause, but instead everything will be as normal like when free roaming. For more facts watch the video, if you already have done so then I hope you enjoyed and stay tuned on my channel for additional content related to Skyrim and other games. To easily track my bulletins and uploads etc, be sure to <b>...</b>


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How You Can Create an Excel Graph of the Normal Distribution - PDF - WITH INTERACTIVITY !


How to create an interactive graph in Excel in Minutes of the Normal Distribution - the Probability Density Function. This video shows step-by-step screen action shots right from Excel. After watching this video, you will be easily and quickly be able to create an interactive graph in Excel of the Normal Distribution's Cumulative Distribution Function.


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How You Can Create an Excel Graph of the Weibull Distribution - PDF and CDF - WITH INTERACTIVITY !


How to create an interactive graph in Excel in Minutes of the Weibull Distribution - both the PDF and CDF. This video shows step-by-step screen action shots right from Excel. After watching this video, you will be easily and quickly be able to create an interactive graph in Excel of the Weibull Distribution's Probability Density Function and Cumulative Distribution Function.


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How You Can Create an Excel Graph of the Normal Distribution - CDF - WITH INTERACTIVITY !


How to create an interactive graph in Excel in Minutes of the Normal Distribution - the Cumulative Distribution Function. This video shows step-by-step screen action shots right from Excel. After watching this video, you will be easily and quickly be able to create an interactive graph in Excel of the Normal Distribution's Cumulative Distribution Function.


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Create an Excel Graph of the Exponential Distribution - WITH INTERACTIVITY !


excelmasterseries.com How to create an interactive graph in Excel of the Exponential Distribution. This video shows step-by-step screen action shots right from Excel. After watching this video, you will be easily and quickly be able to create an interactive graph in Excel of the Exponential Distribution.


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Alternativa3D 7: Tutorial 2. Interactivity.


Alternativa3D 7 engine tutorial 02. Interactivity.


Flash Alternativa alternativa3d alternativaplatform 3D 10.1 tutorial video Roman Epishin

Nokia Interactive Advertising - New Conversations


Nokia's vision of how mobile advertising is changing the way advertisers and consumers interact with each other


Mobile advertising mobile marketing Nokia thependulum

Cool video game control from Omek Interactive


Techcrunch writes that Omek Interactive could blow Microsoft's Project Natal out of the water techcrunch.com Here I meet co-founder and CEO Janine Kutliroff and get a short demo.


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La Linea interactive


This is an interactive animated short film (first one on Youtube!). When you see the buttons, press one to make a choice. Its a tribute to Osvaldo Cavandoli I made with the original material of La Linea.


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Video Tweet to Dame Elizabeth Taylor


William Shatner invents a new form of interactivity - video Twittering and his first video tweet is to Dame Elizabeth Taylor on the occasion of her birthday. Happy Birthdady @DameElizabeth from @WilliamShatner!


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Microsoft interactive Presentation on Cebit 2011


A new touchscreen interface by stereolize. Since we are renowned for technological innovations that we try to top year after year after year we also came up with something awe-inspiring this year. The largest touch display in the world. 234" of pure interactivity!!! You can probably call it the world´s biggest mobile phone touch display.


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Starbucks Interactive Storefront


The latest from The Media Merchants is this interactive experience for Starbucks. Located in the storefronts of two Starbucks, one in Vancouver and one in Toronto, the user guides a creature of their choosing (hummingbird, dragonfly or butterfly) on an adventure to find all the ingredients unique to each of the three Tazo teas currently being promoted by Starbucks. Creative Agency: Blast Radius Media Agency: MediaCom Execution and Interactivity: The Media Merchants


Starbucks Media Merchants Tazo Tea Vancouver Toronto Global TMM

VORB (Geodesic Dome)


A three frequency geodesic bamboo dome which aims to be a user-generated landscape. Engaging with seamless points of interactivity, participants generate energy to sustain the structure's ambiance.


Geodesic Dome Bamboo DIY Electronics Industrial Design ixd HCI Sustainability Generator Interactivity visualthesis

TronLegacy Premiere - A Light Session


Old-time skaters ENESS jumped at the chance to bring skateboarding into the future by blending interactivity and high-tech mastery for the Tron Legacy premiere.


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Duke Nukem 3D - all weapons demonstration and gameplay


(Watch Duke Nukem Forever weapons here: www.youtube.com It's time to kick ass and show some weapons... and I'm all outta weapons. For all weapons type: dnstuff (tags,ignore): duke nukem 3d all weapons gameplay presentation demonstration dos windows 7 64bit 64 bit all best weapons presentation gameplay oldschool fps first person shooter classic fun game gaming cheats interactivity dosbox box 1996 96 '96 legendary old 3d realms shadow warrior doom rise triad wolf wolfenstein lenovo ideapad y560 gaming ati 5730hd 5730hd i7 740 qm i7 740qm


duke nukem 3d all weapons presentation demonstration dos windows 64bit 64 bit best gameplay fps first person shooter oldschool fun game interactivity dosbox box 1996 96 '96 legendary classic old realms shadow warrior doom rise triad wolf wolfenstein lenovo ideapad y560 gaming ati 5730hd i7 740 qm 740qm colonnello 1001

Microsoft Project Gustav


This is rare. Microsoft actually making something cool. Project Gustav is a realistic painting-system prototype. It achieves interactivity and realism by leveraging the computing power of modern GPUs, taking full advantage of multitouch and tablet input technology and natural media-modeling and brush-simulation algorithms. Basically, you use real brush on a plastic-pad and smudge with your finger on a touch-screen. More info @ research.microsoft.com See also: TechCrunch Videos: www.youtube.com www.youtube.com Btw, the audio is added by me. It's the Minute Waltz by Chopin.


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Interactive game book


The aim of this interactive brochure is to help children to build a ladder by listening to the voice informations and finger pointing on several objects in the picture. This kind of digital game brings interactivity, fun and magic to traditional children's books. Besuchen Sie uns auf www.au-rea.de


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Mount & Blade: Warband Early game presentation


www.mountandbladewarband.com Demonstrated publicly for the first time at GDC in San Francisco by the development team at Taleworlds, the expansion introduces a number of features that players have specifically requested and which will vastly improve the gameplay experience. The key features revealed - Multiplayer previously announced, the ability for up to 32 players to play simultaneously on a single map in Team Death-Match style battles Faction Rulers A new in-depth system allowing the player to gain followers even as a rebel and to become the ruler of their own faction and recruit Lords as their vassals Accessibility Improved and additional detailed game information for players. Improved Graphics and optimisation The introduction of state-of-the-art rendering technologies including HDR (High Dynamic Range), as well as significant improvement in the level of detail on characters, armour and weapons Increased interactivity - New interactivity implemented in the environments that the AI will recognize and adapt to, directly impacting the Siege mode Commenting on the development of Mount&Blade Warband, Armagan Yavuz, Producer at Taleworlds Entertainment said, As a development team, we are used to short development circles, fast feedback from our users and the ability to have our gamers in the development loop. That is why we decided to create this expansion. We have received a large amount of requests from players for multiplayer and when we had published the game we saw <b>...</b>


Mount and Blade Mount & Blade Mount Blade Taleworlds Paradox Interactive action RPG strategy battle skillbased combat horses swords Paradoxplaza

Blood (game) - all weapons demonstration and gameplay


(skip presentation of weapons to gameplay: 2:07) Blood - 1997 PC classic horror DOS game. One of first game with alternate fire and dual wield / akimbo. This is first level. Playing on Lenovo Idepad Y560, DOSBox 0.74, Windows 7 64bit. (tags,ignore): blood dos windows 7 64bit 64 bit all best weapons demonstration presentation gameplay oldschool fps first person shooter fun game gameplay brutal violent scary interactivity dosbox box 1997 97 '97 legendary old horror caleb atmosphere atmospheric gore gory bloody 3d realms monolith productions gt interactive duke nukem shadow warrior doom rise triad wolf wolfenstein lenovo ideapad y560 gaming ati 5730hd 5730hd i7 740 qm i7 740qm


pc classic horror scary dos windows 64bit 64 bit game blood all best weapons presentation gameplay oldschool fps first person shooter fun brutal violent interactivity dosbox box 1997 97 '97 legendary old caleb atmosphere atmospheric gore gory bloody 3d realms monolith productions gt interactive duke nukem shadow warrior doom rise triad wolf wolfenstein games level map lenovo ideapad y560 gaming ati 5730hd i7 740 qm 740qm colonnello 1001

Making Slough Happy - BBC Interactive


Commissioned by BBC's interactive department, The Ronin worked on the graphic interface and overall aesthetic of the intro sequence to an interactive show which played directly after all four episodes of Making Slough Happy which aired in Fall 2005. The aim of the interactive program was to take you through a day in your life where you made decisions via the interface on your remote control that determined how happy a person you were. All interfaces were embedded into the invironment which was a first for television. The featured movies on display here show a male/female selection process, a couple of the interfaces and various other graphic elements placed throughout the 20 minute duration of the show. All interactivity has been removed hence you are automaticly selecting female as your gender. www.theronin.co.uk


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IndieCade 2011: Jonathan Blow & Marc Ten Bosch


IndieCade 2011 Conference Jonathan Blow & Marc Ten Boch, Designing the Universe, October 7th, 2011. Video shot by Ida Bendentto. Conference Chairs: Colleen Macklin, John Sharp, Andy Nealen Video Squad Producer: Scott Stephan Any system of interactivity can of course be explored: If X happens, what are the consequences? What are all the ways in which pattern Y expresses itself, and to what do those expressions lead? By inspecting the structure of a system in this way, we can find the core ideas of the system, and see how those ideas illustrate fundamental truths of our universe. We present a game design aesthetic that values looking for systems that express these truths in the cleanest possible way. We explain how this is different from more-traditional combinatoric design techniques; we show examples from our games and describe a method for applying the aesthetic in general. Check out new videos every Monday and Thursday at: www.indiecade.com


indiecade Jonathan Blow Marc Ten Bosch VVVVVV Braid System Interactivity Explored consequences Pattern Expressions Patterns Expression Structure Inspection core ideas fundamental truths universe combinatoric design techniques Independent Indie Games Festival Conference Video Game Development Developers indiecadebossbattle

let's Play Super Smash Bros. Brawl Part 6 - Audio Issues Galore


This is my let's play of super smash bros brawl. In this part I; start a new level. I also had problems with the sound setting due to skype. For unknown reasons this part recorded low. I even raised the sound settings on this thing but it just didn't go higher, before I recorded this part. So I lowered the in game audio. I hope you guys can hear me in this part. My audio programs have crashed quite frequently as of late and I have been forced to use WMM narrate time line right now. On a lighter note to add new interactivity, after part 8 of SSBB I am going to add in a new feature into my LP's. I am calling it "The best comment of the previous video" or something like that. Leave a funny, hilarious or insightful comment on my video and you'll get it added in a video on screen with an annotation with credit to you as well. it'll be like an annotation shout out type thing. I feel I've been lacking interactivity with my audience, so that'll happen some time next week. Also, stay tuned for big things from this channel in the future.


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SiN Episodes: Emergence


You are John Blade, commander of HardCorps, an elite security force dedicated to protecting the people of Freeport City. Four years have passed since your first battle with Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision. The law has failed to bring Elexis and her multi-billion dollar empire, SiNTEK, to justice, so Blade is determined to take matters into his own hands. Joining Blade on his mission are JC - a hacker with a secret to keep - and Jessica Cannon, a fiery rookie who can find her way into any secure facility. Enter the living, breathing world of Freeport City, a futuristic collision of New York, San Francisco and Tokyo. As Freeport continues to suffer from mutant attacks, you must now bring down Sinclaire before she can set her deadly plan in motion and alter the shape of humanity forever. SiN Episodes™: Emergence launches the new era of episodic gaming. A first person shooter powered by Valve's award-winning Source™ technology, SiN Episodes offers unprecedented interactivity, an engrossing story, and a revolutionary dynamic difficulty system that provides a custom experience based on your skill level and play style. * Intense Combat: Face off against ruthless enemies, like jetpack soldiers and mutants that evolve as you fight them. Witness enemies that adapt to your actions and truly work as a team, as they cover each other and help fallen comrades to get back on their feet <b>...</b>


sin Episodes game Emergence Ritual Entertainment Steam Log

An Amazing Day at the Zoo for iPad


LearningInfinity.com With "An Amazing Day at the Zoo," children are treated to an interactive storybook iPad application that follows a young girl named Sarah as she has an incredible outing at a world-class zoo. Her engaging and thought-provoking adventures give Sarah the opportunity to learn about some of nature's most impressive creatures. Her adventures include meeting all sorts of animals, birds and reptiles. During her day at the zoo, Sarah visits tigers, lions, crocodiles, flamingos and even cute pandas! Thanks to the diverse information that "An Amazing Day at the Zoo contains, young learners will not just find this iPad application to be visually stimulating, but will also find that they are learning many new vocabulary words and concepts as well. Engaging Facts and Captivating Sounds Every exciting page is brimming with information and thought-provoking facts designed to stick in a child's memory for years to come and, in the process, expand a child's general knowledge base. Making this learning experience all the more captivating and thrilling is the fact that creature noises accompany the background music. These audio features make "An Amazing Day at the Zoo" all the more engrossing of a learning experience. Witness Animals in Their Natural Environments Every page of "An Amazing Day at the Zoo," contains a fun and richly detailed video and pictures, which allow children to see the various animals interacting in their natural environment. This, of course, will <b>...</b>


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