
PlayStation experiments with Killzone 3 multiplayer utilizing the à la carte business model, Mass Effect 3 harnesses downloadable content fiasco, PlayStation attempts to defend PlayStation Vita's backwards compatibility support with PSP's UMD titles, and more. Nick's Gaming View Episode #65 is enriched with the week's hottest gaming news featuring I, Nick McCandless, as the host to deliver and expand on the gaming industry's ongoing events. With Mass Effect 3's launch less than two weeks away, the level of anticipation for Bioware's upcoming release is at an all-time high, but due to a recent announcement unveiling a day one DLC offering, many gamers have turned sour towards the upcoming release and feel as if the DLC should have been included within the game at launch. Casey Hudson, Director of Mass Effect 3, responds to the criticism and provides the "true story" behind the release of the day one DLC pack. To go along with the frustration of Mass Effect 3's day one downloadable content, the PlayStation Vita is officially available in all three major regions with PlayStation fans enjoying the PS3 experience within their very own hands, but those who invested heavily in a UMD-filled PSP library remain upset that despite Japan having a method of converting UMDs over to the Vita, those residing in North America and Europe are left in the cold. Shuhei Yoshida, President of Sony's Worldwide Studios, has responded to the situation with an attempt to justify PlayStation's <b>...</b>
playstation Vita
Mass Effect 3
Killzone 3
Bioware
PSP
a la carte
PSN
playstation
PS3
playstation 3
UMD
playstation Portable
Vita
NGP
Casey Hudson
Shuhei Yoshida